Battle
Arena

Battle Arena - PVP System


Battle arena is held at a designated time every day and is an instant siege battle anyone can participate in. Unlike PK, you can enjoy one-on-one matches without risk or loss, and since you can obtain rewards such as Arena Point (just AP), EXP, potion, and buff effect, it can be very helpful in playing Dragona.

Introduction

Battle Arena is a match system with no worries of damage to PK that is enjoyed risk-free. It is held at a set time everyday in each arena, and anyone can participate in it. If you win in a Battle Arena, you can receive different types of awards in every match.

Battle Arena is largely divided into two types:

  • Battle of Celebration
  • Battle of Might
The Battle of Celebration and Battle of Might are both usually held every 2 hours. The Battle of Celebration is held for 30 minutes in 100 on 100 matches, and the Battle of Might is carried out for 10 minutes in 3 on 3, 6 on 6, and 36 on 36 matches. Each match is held in 1 hour intervals.


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boc-iconThe Battle of Celebration

Once the Battle of Celebration (just BoC) begins, users logged into the game are notified through the Notice icon. Players wishing to participate through the Notice can apply for participation. Requests for participation will be available for only 60 seconds (1 minute).

NOTICE: Characters below Level 15 cannot participate in the BoC.

The teams for the Battle of Celebration are divided up into the following classifications according to level.

  • Classification 1: LV16 - LV20
  • Classification 2: LV21 - LV25
  • Classification 3: LV26 - LV30
  • Classification 4: LV31 - LV35
  • Classification 5: LV36 - LV40

NOTICE: These classifications may be subject to change in future updates.

Starting the Battle of Celebration

  • The teams are automatically assigned and the Battle of Celebration begins as the player are moved to the location of battle.
  • The normal chat and area chat are divided up for each team. You cannot view the chatting of the opposing team of course.
  • Friendly forces are indicated by blue/red character names, but enemies names are hidden.
  • 60 seconds are given to prepare for battle, and when the time is up, a movement portal will be activated which you can enter. In the upper right corner, the remaining time and HP of each Guardian Stone are displayed.
  • For Guardian Stones, there is 1 Central Guardian Stone and 3 Strategic Guardian Stones.
  • If you cause the HP of your opponent’s Central Guardian Stone to become 0, you win. If you bring down the HP of the enemy’s Strategic Guardian Stone to 0, the buff effect which was helpful for the enemy will be removed, which will also affect the strategy of friendly forces.
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Winning Conditions for the Battle of Celebration

  • Fast defeat: The team with a Central Guardian Stone HP of 0 is defeated.
  • After 30 minutes of battle is over, the team with the higher Point wins.
  • If the collected points are the same, both teams lose.

Rewards for the Battle of Celebration

Once you win in the Battle of Celebration, you receive EXP, Arena Point, and random items, but if you lose, you receive only fewer Arena Point and potions.

Penalty for Quitting the Battle of Celebration

If you quit during a battle, you will not receive any reward regardless of the outcome of the match, and you will receive a 10 minutes debuff of reducing attack, defense, and movement speed.

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bom-iconThe Battle of Might

Once the Battle of Might (just BoM) begins, users logged into the game will be notified through the Notice icon. Players wishing to participate through Notice can apply for participation, and the request for participation will be available for only 60 seconds (1 minute).

NOTICE: Characters below Level 15 cannot participate in the BoM.

The teams for the Battle of Might are divided up into the following.

  • Teams are grouped according to the level of characters participating.
  • Characters form into groups of 6, 12, or 72 members according to the designated match.
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Starting Battle of Might

  • The teams are automatically divided up, and the Battle of Might begins as the player are moved to the location of battle.
  • Normal chatting and area chatting are enabled for each team. You cannot view the chatting of the opposing team of course.
  • Friendly forces are indicated by blue/red character names, but enemies names are hidden.
  • 60 seconds are given to prepare for battle, and when the time is up, a movement portal is activated which you can enter.
  • A comprehensive HP, MP, and CORE gauge with all values of friendly forces are displayed in the upper-middle of the screen.
  • During battle, once you bring down the opposing team’s comprehensive HP gauge to 0, you win. Otherwise, the team with the higher gauge remaining after the match wins the match.
  • In the Battle of Might you cannot use items, unlike the Battle of Celebration.

Winning Conditions for the Battle of Might

  • If a team attacks their opponents and brings their comprehensive HP gauge down to 0, that team wins.
  • After 10 minutes of battle is over, the team with the higher remaining HP wins.
  • If the remaining HP gauge is the same, the outcome is decided by the remaining MP gauge. If the remaining MP gauge is the same, then it will be decided by the remaining CORE gauge.
  • If the remaining gauges are the same, both teams lose.

Rewards for the Battle of Might

Once you win in the Battle of Might, you receive EXP, Arena Point, and random items, but if you lose, you receive only fewer Arena Point and potions.

Penalty for Quitting the Battle of Might

When you quit during a battle, you will not receive any reward regardless of the outcome of the match, and you will also receive a 10 minutes debuff that will reduce your attack, defense, and movement speed.

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